Back In the late Eighties, Spawn
creator Todd McFarlane was the penciller on Marvel's
Amazing Spider-man. During that
time, he and writer David Michelinie (Iron
Man, The Avengers) gave
us a character I'm pretty sure everyone
is familiar with: Venom. The villain who came
about as a result of Spider-man forcing an alien
symbiote from his body (which in turn grafted
itself to a man named Eddie Brock) quickly shot
through the ranks to become the biggest thing
in comic book villains since The Joker. Personally,
I got tired of Venom real quick, and there are
plenty of other Spidey villains that sit above
him when it comes to picking favourites, but I
digress. In 1992, Michelinie was paired with Mark
Bagley and together the two created Carnage –
"The Spawn of Venom".
Carnage was met with mixed feelings; many considered
him a cheap knock-off of his much loved father,
others, myself included saw him as a way to get
back to the old Venom, but do it better (Venom
had become a sort of anti-hero around this time…
Lethal Protector my arse). Initially, he worked,
but became a bit of a joke during one of the more
ludicrous Spider-man crossover events in recent
history: Maximum Carnage. Anyway,
after suffering much of the same overexposure
Venom did, Carnage went dormant for a while, but
in 1996, he was pulled out again by Warren Ellis
(Avatar's Black Gas, Image's
acclaimed Fell) in a restricted,
one-shot comic entitled Carnage: Mindbomb.
Mindbomb was a full force return
to what was so appealing about the character.
He was a sick and twisted psychopath who had been
made unimaginably worse by bonding with an alien
symbiote, and this comic pulled no punches. Set
pretty much entirely in his cell at Ravencroft
Institute (Marvel's Arkham Asylum), Mindbomb
introduces (and disposes of) Matthew Kurtz, a
suspicious-looking little man and Military Intelligence
psychiatric specialist who is determined to work
out what makes Carnage tick. By subduing the symbiote
through means of a sonic weapon and then pumping
it's host (Cletus Kassady) full of drugs,
Kurtz begins an interview with Kassady that goes
deep into his past and psyche, showing us why
he is who he is and why he does what he does.
Though, as proven time and time again in these
comics, you can never keep a good villain down,
and soon the symbiote has rejoined with Kassady.
Carnage then takes the good doctor and bores a
tendril into his brain, showing Kurtz exactly
what he thinks of the world, leaving Kurtz's
mind destroyed and just as psychotically bent
as the titular villain.
Mindbomb is a generally maligned
comic among Spidey fans, simply because of what
it is: a grotesque, gothic, and graphically violent
trip inside the mind of a serial killer. No spandex
to be found on any page. Technically, the comic
is more proficient than a large number of the
comics Marvel was putting out at the time, especially
if they involved Spider-man. Warren Ellis writes
the character incredibly well and it's a
shame he hasn't been asked or put in a pitch
to write Carnage into the more recent continuity.
His 'redemption is impossible' take
on the character is great, and I wish more people
would take the time to realise this when it comes
to writing villains – particularly some
Batman ones. He also manages
to give the supporting cast (who only appear very
briefly too) great characterisations, particularly
John Jameson, who fans will recognise as the son
of J. Jonah Jameson and the alter ego of Man-Wolf.
The graphic content is certainly not what you'd
expect from Marvel at the time. Penciller and
inker Kyle Hotz gives us artwork similar in style
to Kelley Jones (Batman vs Dracula,
Aliens: Hive). His use of darkness
and lighting suit the story perfectly, presenting
Ravencroft as this grandiose masterpiece of gothic
architecture, but at the same time making it feel
disgusting, dank, grimy and spine-chilling. His
visual interpretations of the characters tends
to give them an overly accentuated look in terms
of proportions (though not too much that it hurts
the book), which works perfectly for the story
and the characters within, and his loose, sinewy
Carnage is one of the better presentations of
the character to my recollection. Hotz also handles
the extreme violence and gore really well too,
and his slightly off-kilter artwork makes it all
the more disturbing. The violence present in this
comic is handled far better than some of the shock-tactic
comics currently on the shelves. Razors to eyes,
disembowelling, dogs gored with power-drills and
all other sorts of sadistic and disturbing acts
of violence are present throughout the book, and
though they are indeed impacting images, they're
never too much to look at, and the "Carnage"
view of the world is really cool as well.
It's a great little package for the Spider-man
fan that loves his horror and those that just
love horror comics, but the more casual Spider-fan
is likely to be completely repulsed, or possibly
offended, by the "Mature Content"
present within. Had this comic been released now,
it would most definitely have been placed under
the MAX labelling Marvel sticks on it's
adults only titles, as there certainly is nothing
in here for children. Well worth a look.
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