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| Credits |
Platform: Nintendo Entertainment System
Also available on: Commodore 64, Amiga, Gameboy Advance
Publisher: Konami
Players: 1
Year: 1986
OFLC Rating: G |
Man, what has happened to me? I remember when
I was a kid and I could breeze through games like
this. I have a distinct feeling that as the years
have gone by, with games becoming increasingly more
sophisticated, the old school stylings of the games
of yesteryear make them even more difficult than
today's most difficult games. Castlevania,
the original Castlevania, could possibly be the
most insanely difficult game of all time, and if
it weren't for the fact that you get infinite
continues, it would probably be unfinishable.
Castlevania is a simple enough
case of play through the platform levels to kill
Dracula, with bosses at the end of each level.
That's the basic gist, bust into Castlevania
and rid the world of Dracula. Sounds easy! And
hey! This controller only has five buttons! But
the simplicity of the title is what makes it so
frustratingly evil. Your AI isn't going
to stop and think about the best course of action
here. It's not going to dodge your attacks
or submit to today's clipping laws. Basic
enemy programming is simple. Attack. They'll
plough right through you if you give them the
chance. It's kill or be killed.
As most games tend to, Castlevania gets harder as you get closer to the finish. Not
in terms of gameplay, the enemies just become
ludicrously strong. Enemies that took one point
of damage away from you in the second level are
taking away five come the sixth, and their attack
patterns (if they have one) are dangerously unpredictable,
and if you aren't vigilant when it comes
to fighting bosses, then you'll find yourself
replaying levels for a long time. You realise
how truly out of form you are when you find yourself
repeating the first section of a level because
the standard "two-space" jump and
damage recoil finds you plummeting constantly
to your death as you try to jump across body of
water.
But as difficult as it is, Castlevania really is the game that started it all, and there's
a lot of fun nostalgic tripping to be had with
it. The graphics are comparably better to a large
number of titles available at the same time, and
even though the colour palette is extremely limited,
the levels are all really well rendered, as are
the enemies. There's a surprising amount
of detail in backgrounds of the levels, which
would go on to become a staple of each subsequent
sequel/prequel.
Your enemies are also your standard Castlevania fare (as if they could really be anything else
though). You've got bone throwing Skeletons,
bats, wolves, zombies, ghosts, animated suits
of armour, pretty much every Transylvanian stereotype
can be found here, and the bosses are pretty much
all straight from the classic horrors. Mummies,
Frankenstein's monster and Igor, Giant Vampire
Bats and the Medusa show up to be either laughed
at or make you furious, and have since become
key recurring enemies in the series.
The music of Castlevania is
some of the most popular video game music around
today. Soundtracks are readily available for each
game and there's an abundant supply of well
orchestrated remixes available on the internet.
It's all for a good reason too. The Castlevania tunes are ones you'll find stuck in your
head very quickly, and for an 8-bit machine, surprisingly
manages to belt out very clear and well composed
music. Some of the level themes, though 8-bit
and full of 80's video game heroics, still
manage to somehow give off an eerie sound in parts,
and many of the themes found in this title have
been used in just about every title that has come
since.
There isn't really that much to Castlevania.
I have a feeling anyone familiar with the more
recent entries into the series but not familiar
with the original will be surprised by how lacking
it is in terms of story, but when you look back
on all the massive franchises that launched on
the NES, the first games, though classics, are
extremely straightforward in terms of story. But
back in the day I don't think any of us
were complaining, and playing back on it now,
you play it more for the experience of nostalgia
more than anything else.
All in all, Castlevania is a
classic in every sense of the word. It's
not great by any stretch, but it spawned one of
the most successful video game franchises of all
time and basically gave birth to horror gaming
and is one of those games that really has to be
played. You don't necessarily have to like
it, but goddamn it do you have to respect it! |